<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SuckerPunch Blush Devlog - itch.io</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush</link><description>Futa Action Platformer</description><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1533697/game-plan</guid><title>Game Plan</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1533697/game-plan</link><pubDate>Mon, 25 May 2026 15:05:04 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3NDc0NjYzLnBuZw==/400x224%23c/SBO7EQ.png"/><p>So what I&#039;m thinking is I&#039;ll make a small update soon that has the Frog transformation in it, and her generic animations with the slime and wolf. This way people can try the Frog out and see how they...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1517514/still-working</guid><title>Still working</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1517514/still-working</link><pubDate>Fri, 08 May 2026 07:11:20 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI3MTQzMTkyLnBuZw==/400x224%23c/2v5vsA.png"/><p>I hate posting work before its completed, and this animation/render isn&#039;t completed, but I still felt like I should share something...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1468631/enemy-preview-froggie</guid><title>Enemy Preview: Froggie</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1468631/enemy-preview-froggie</link><pubDate>Wed, 25 Mar 2026 01:27:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzEzNjI1LnBuZw==/400x224%23c/D3hZ19.png"/><p>More-so the hoodie itself is the enemy, but oh well. I&#039;m going to be trying a few new things with this specific enemy, I got quite a lot of feedback saying the enemies were too weak and passive...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1449367/new-transformation-preview-froggie</guid><title>New Transformation Preview: Froggie</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1449367/new-transformation-preview-froggie</link><pubDate>Thu, 05 Mar 2026 13:20:58 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1OTcwNDI2LnBuZw==/400x224%23c/84KApw.png"/><p>She will 100% have a Big the Cat skin at some point...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1395459/suckerpunch-blush-update-2</guid><title>SuckerPunch Blush Update 2!</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1395459/suckerpunch-blush-update-2</link><pubDate>Thu, 19 Feb 2026 16:05:51 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI1Njc3MTgxLmdpZg==/original/tNwYTQ.gif"/><p>I&#039;m really sorry for the wait, every time I added something new, I wanted to add something else to compliment it. There was a lot of foundational work, setting up systems so that when future updates c...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1322453/final-stretch</guid><title>Final Stretch</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1322453/final-stretch</link><pubDate>Tue, 20 Jan 2026 13:43:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It really is funny how often I think &quot;Okay its just about ready&quot; and then 2 weeks go by and I think to myself &quot;How the hell did I think it was almost ready?&quot; But this time I mean it! Probably! I&#039;ve sp...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1131587/alls-well-that-ends-well</guid><title>Alls Well That Ends Well</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1131587/alls-well-that-ends-well</link><pubDate>Tue, 02 Dec 2025 09:58:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Levels finally have an end goal now. Worked on this all day. I&#039;m really proud of how it came out...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1111358/new-juggle-system</guid><title>New Juggle System</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1111358/new-juggle-system</link><pubDate>Wed, 12 Nov 2025 10:04:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The juggle system was remade. Its much more consistent now and instead of enemies flying upwards with every hit, there&#039;s a bit of a &quot;hang time&quot; before enemies start to fall again...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1110341/a-new-home-for-small-updates</guid><title>A New Home For Small Updates</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1110341/a-new-home-for-small-updates</link><pubDate>Tue, 11 Nov 2025 11:20:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It may not seem like it based on how spaced out my updates are on here, but I do work on this project nearly every day. And instead of bombarding my pages with small updates or just leaving you all th...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1084579/a-wolf-by-any-other-name</guid><title>A Wolf By Any Other Name</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1084579/a-wolf-by-any-other-name</link><pubDate>Tue, 14 Oct 2025 08:47:43 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNjAwNjAwLnBuZw==/400x224%23c/NHJVoa.png"/><p>Implemented Wolf skins for this upcoming update, as well as updated her overall design in the wolf transformation. The Candy Canine skin is a bit of an easter egg, because that was actually her origin...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1069223/new-skills-who-this</guid><title>New Skills, who this?</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1069223/new-skills-who-this</link><pubDate>Tue, 07 Oct 2025 23:34:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is as good a time as any to show the skill I talked about before that lets you raise an enemy&#039;s level without juggling them. Its a skill you&#039;ll buy from the shop, to use it costs a lot of Sauce,...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1061638/skin-on-skin</guid><title>Skin on Skin</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1061638/skin-on-skin</link><pubDate>Mon, 29 Sep 2025 13:27:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMzc0MDI4LnBuZw==/400x224%23c/Hfe68j.png"/><p>Almost finished implementing the skin system! Bonus rooms and secrets will finally have rewards and these Costume Orbs will be one of them! All transformations will have their own skins and you&#039;ll be...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1035788/bonerus-alert</guid><title>Bon(er)us Alert</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1035788/bonerus-alert</link><pubDate>Fri, 19 Sep 2025 22:32:49 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMjM2NjQ5LnBuZw==/400x224%23c/XtRFUn.png"/><p>Almost finished on the bonus levels for Stage 2...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1029105/lets-play-a-game</guid><title>Lets Play A Game</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1029105/lets-play-a-game</link><pubDate>Thu, 11 Sep 2025 09:46:24 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMTI5NjY3LnBuZw==/400x224%23c/pCTpTJ.png"/><p>I may have lied about the Merchant not having her scenes in this update...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1016798/whatre-ya-eyein-stranger</guid><title>&quot;What&#039;re ya eyein, Stranger?&quot;</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1016798/whatre-ya-eyein-stranger</link><pubDate>Mon, 25 Aug 2025 12:23:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>via&quot; class=&quot;redactor-linkify-object&quot;&gt;https://www.redgifs.com/watch/maroonteeminghousefly&#039;&gt;via RedGIFs Preview for the Merchant in the upcoming update!...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1011183/rewarding-regards</guid><title>Rewarding Regards</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1011183/rewarding-regards</link><pubDate>Sun, 17 Aug 2025 13:29:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Working now on implementing actual rewards for secret areas and bonus rooms with these chests. They wont just have money in them when the update comes, but that&#039;ll be for a future preview ;)...</p>]]></description></item><item><guid>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1002525/progress-on-level-select</guid><title>Progress on Level Select</title><link>https://forever-dreamingdev.itch.io/suckerpunch-blush/devlog/1002525/progress-on-level-select</link><pubDate>Tue, 05 Aug 2025 10:42:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIyNTg1ODM3LnBuZw==/400x224%23c/nGSf2s.png"/><p>Happy with how it&#039;s turning out so far. I&#039;m still not sure if the shop should appear in the levels themselves or on the level select. Maybe both?...</p>]]></description></item></channel></rss>